Western Town Pack


This pack contains all the western 3d environment assets you need to quickly create your own town !
Modular western 3d environment are optimized assets for high frame rate even on mobile platform.
This Pack is perfect for mobile and top-down PC western 3d environment.


This pack contains all the western 3d environment assets you need to quickly create your own town !

  • Complete buildings ready to use
  • Building parts for walls, floors, doorways, windows, roofs and more
  • Decorations such as fences, barrels, boxes and more
  • Vegetation usable as terrain tree and details or as standard prefab
  • Windows and doors animations
  • Terrain textures
  • A demo scene as seen in the video

The Western Town Pack is perfect for mobile and top-down PC western 3d environment.
Modular western 3d environment are optimized assets for high frame rate even on mobile platform.

Western Town Pack Logo

Bonus content only available on the Axion Studios Store:

  • Each of the 20 house models saved as FBX files
  • 3d assets as 3DS Max files
  • FBX files provided as a separate ZIP file
  • PNG/TGA textures provided as a separate ZIP file

As much detail as you need

Buildings seen in the demo range from 3.5k to 20k triangles, this is including all decoration and vegetation that goes with the building prefab.
Individual model parts have a low triangle count, therefore it gives you the freedom to add and adjust the amount of detail your game needs.

Western Town Pack Triangle Count Comparison

Optimized Textures

Western Town Pack Materials

Materials are standard PBR materials using Albedo, Metallic and Normal map textures.
Buildings and decorations are combined into an optimized atlas in order to reduce draw call, a texture variation (“M2”) is included.
In addition, vegetation has its own atlas.
Finally, all ground textures are separate files, they do not use atlas.

Low draw call and High frame rate

As a result of using shared materials, you can display a large quantity of houses, decoration and vegetation with a low draw call and high frame rate.

Demo scene included

All videos and screenshots were captured directly from Unity, so when you open our demo scene, just press play and enjoy the real time visual quality!

Western Town Pack Draw Calls

Start right away

Quick-Start your project with ready-made building prefabs.

Create custom buildings

Combine elements to create an unlimited number of custom buildings.

Prefab such as walls, doorways and windows have been created with “Slots” for you to drop fitting prefabs directly into place.
For example, shutters fit into windows, doors fit into doorways, windows and doorways fit into walls.
In addition, Single slot name for doors “_D”, shutter “_S”, window “W”
Similarly, double slots names for doors “_DD”, shutter “_SS”, window “WW”

Once you have placed a door or shutters, you can choose an animation to be played automatically.
Animations for “open” and “close” can also be used during gameplay by scripts.

Since all prefabs have been setup with colliders, your new building can be play-tested immediately.
Tumbleweed will roll in the wind and collide with the environment, they are affected by external forces such as windzones.

Western Town Pack Prefabs


The demo scene and particle effects are only available in the Unity file.

3d Files are provided in the following formats:

  • FBX
  • 3DS Max 2018
  • Unity 5.3.2

Textures are provided as

  • TGA
  • PNG


The following files are available as ZIP:

  • Unity package file (230.6 MB)
    Produced with Unity 5.3.2
  • Bonus content (237.4 MB)
    • Each of the 20 house prefabs saved as FBX files
    • All 3d assets as 3DS Max and FBX files
    • All PNG/TGA textures

$59.00Add to cart


Once you are familiar with all the prefab elements, creating a small building from scratch should take about 10 minutes to assemble.
For example, the building shown in > this video < took about 10-15 minutes.
In addition, some of the more complex buildings prefab included in the pack took around 30 minutes or more to assemble.

V1.2 of the Western Town Pack includes :
Vegetation 1x texture atlas 4096×2048 (Diffuse/Normal)
Buildings and Decoration 1x texture atlas 4096×4096 + 1x texture variation (M2) atlas 4096×4096 (Diffuse/Normal/Metal/Smoothness)
Ground 5x textures 2048×2048 (Diffuse/Normal)

Western Town Pack v1.2 do not include any interior.
Doorways fade to black.

Here is our recommendation for the Western Town Pack v1.2 :

For PC games : it is suitable for Top-Down games or any type of games where the camera does not come very close to the environment, in other words it is NOT suitable for FPS games.

For Mobile games : it can be used for any type of game, it has been optimized for it.

This is mostly because textures are optimized into atlases.
So on one hand, atlases will help you get great frame rate even with a lot of elements on screen.
But on the other hand, 3d elements have been UV-ed with only a small portion of the atlas, leading to low resolution texture if seen up-close.

Version history

  • v1.2
    • Building atlas textures up-scaled to 4096×4096
    • Vegetation atlas textures up-scaled to 4096×2048
    • Ground textures up-scaled to 2048×2048
  • v1.1
    • Added a new House prefab “House_10”
    • Added a new House material “WildWest_Houses2”
    • Saved all existing house prefabs using the suffix “_M2” with the new material
    • Added the demo scene “Demo Scene_M2” using the new house material
    • Minor fix – Woodpaths – border UVs updated to match path texture
    • Minor fix – Cabin – fixed UV distortion
    • Minor fix – Door DD v3 – UV updated for wood frame to match the door
    • Minor fix – Door DD v5 and v6 – Model updated, central part deleted
    • Minor fix – Doorway D v1, D v2, DD v1 – fixed UV distortion
    • Minor fix – Doorway DD v2 – UV updated to fix texture seam
    • Minor fix – Roof W6D6 v3 – UV updated for roof texture to tile
    • Minor fix – WallEdge H3 T2 – Reduced triangle count
    • Minor fix – Added a procedural Skybox
  • v1.0
    • Initial release


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